This was definitely a fun game to play, everything about it felt just right...and wrong. Such fun little characters and dialogue luring me into a false sense of security only for dread to overcome me at the slightest things. Great job on a unique experience to the mall 👍
Definitely the comfiest weird game I played in the bunch. The style feels distressed and is just such a good fit for the slowly dying mall. A sense of history and exhaustion. And just that hint of nostalgia. Really enjoy basking in the vibes.
I love this game so much, only thing is i wish it was longer and more stores would be avalible. and an 11th secret gift would be cool and if the employees only door in sauls would be able to be opened, that would be cool too.
I thought I was onto something after I managed to clip back into Saul's at the end, just found the cutout facing the wall in a corner though. I think I might've found everything I can.
Couple of thoughts after this latest playthrough:
1) It feels a bit weird that the money counter still goes into negative if you ask for a dollar off the macaroni. When using the vending machine, sure, but there's no reason for it to go into that imaginary number in this scenario.
2) The old man's sprite changing after the coin falls out of his pocket, seems like it should only happen after he's done talking, for it to line up with the sound effect.
This one was cool and the characters were unique and the personalities were portraied well! Mix that with the spooks in the game and i think this one's great! gg dev :)
A Mall Near You is a charming and hilarious game that will have you giggling while feeling nostalgic for the good old days of mall culture. The character art is fantastic, and the attention to detail in the mall design is quite impressive. The game strikes the perfect balance between silly humour and genuine heart, making it a joy to play from start to finish. The only downside is that it left me wanting more!
Overall, I'd give it 5 out of 5 stars and I'd love to see more of this concept.
Graphics: Amazing low poly PS1 graphics done amazing with cartoon like characters mixed in very well
Gameplay/ Controls: Point A to B is a classic and done very well here. the humor was awesome and very funny with the horror not coming to the end. The Controls was very understandable and love the control screen integrated in the parking lot very nice touch.
Sound: Amazing crisp and clear ambiance was awesome it really made it feel like i was in a mall.
9/10 Highly Recommend Playing This Game Its Is Fantastic Can Not Wait to See Future Projects
This was such an amazing experience, extremely eerie but all the references to the stores I remember from the 2000's made this feel oddly nostalgic too. Loved the little easter eggs in the game as well, very creative.
I played through it again and found an Easter Egg on Christmas!
I also spotted a few bugs on my second run.
1) If you zoom in before interacting with someone / something, it gets stuck that way until you press the zoom again. 2) NPCs get stuck in their last expression when you say No Thanks, instead of returning to their default. 3) Using the zoom causes the inventory button to get stuck, as in it won't show the inventory. Getting any item un-sticks it though. 4) Clicking on the gnome and then clicking on the mall's entrance makes his sound effect play twice.
Also, I don't know if the animated spooky ghost GIF following the Saul's Employee in the dark corridor (assuming this is a PT reference, that she's possessed) was supposed to appear on its own and then change into her normal appearance, but when I walk backwards into the corridor, it just appears behind her "sleeping standing up" sprite. Which just looks kinda funny / silly. If that was intentional then I apologize.
This is such a fun idea for a game. It was spooky without even being spooky . Wish the game had different endings .. I feel like theres a secret I did not find ?
I honestly loved this. It's short but sweet, a real comfy little game to kill a bit of time on. Between the quiet mall, the childlike perspective of the slightly-unsettling ambience, and the overall retro-3D aesthetic, it hits all the right nostalgia points.
I found a couple of bugs, like the zoom-in getting stuck when talking to someone, or characters not turning back to their idle pose when you exit a conversation, but my only real issue was "I wish the game were longer, like if it had just a few more stores or more ways to interact with the environment & people, perhaps some alternate endings." I'll probably play this a few more times again in the future, seems like something I'd unwind on.
Thank you so much for the input! Truth is this was made for Madvent Calender 3 and we kinda hit the max time limit lol.. You can expect more from us in the future that will be longer!!
This game is lovely, super great with the writing, charm and unsettling feeling. There is something about this game that makes it so lovely and yet so unsettling, and I am all for that.
There needs to be more horror type games set in Malls, absolutely love the aesthetic!
I just watched Markiplier play this game and I found it to be the one I liked the least. For a myriad of complicated reasons, it made me extremely uncomfortable. I'm going to download it anyway, for reasons I really don't understand. Take this as a compliment. Very few games have proven so good at horror that even my thrill seeker self doesn't like them.
Hi! I'm obsessed with this game, aesthetic, etc. 😍 It really reminded me of a real life mall near me! Great job capturing the style and wonder of dying malls around the holiday and childlike wonder!
I'd love to help with music in the future if ever possible! I do a ton of ambient, vaporwave, experimental stuff. I felt the only thing missing from the game was weird distorted vaporwave echoing spookily and quietly throughout the empty halls.
Again I love the game! Never know how to reach out to people, but please feel free to reach out if you think we'd vibe 🥰
← Return to freaking game
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This was definitely a fun game to play, everything about it felt just right...and wrong. Such fun little characters and dialogue luring me into a false sense of security only for dread to overcome me at the slightest things. Great job on a unique experience to the mall 👍
Hi Hurricane again. I wanna suggest a few actual names for the characters. Ive came up with a few.
Chill Clerk - Maria
Sauls Employee - Samantha
Janitor - Joseph
Cool Clerk - Victoria
Chipper Clerk - Nick
Chatty Clerk - Logan
Rich Geezer - Thomas
Thats all i have for now. You guys can come up with more names.
loved it! very cute
lovely game.
I love this game so much, only thing is i wish it was longer and more stores would be avalible. and an 11th secret gift would be cool and if the employees only door in sauls would be able to be opened, that would be cool too.
Alfaoxtrot played this :)
yep
Is there anyway i could access the mall's 3d model? i would like to see what it looks like from the outside.
what engine was this made in? i wanna make my own games but need an easy engine to start with
How were you all able to open the rar file with no problem i could not open it the rar file the right way
Really cute with a creepy vibe!
looks like a very cool game!!! Would you be able to make a macOS version? would love to try it!!!
I thought I was onto something after I managed to clip back into Saul's at the end, just found the cutout facing the wall in a corner though. I think I might've found everything I can.
Couple of thoughts after this latest playthrough:
1) It feels a bit weird that the money counter still goes into negative if you ask for a dollar off the macaroni. When using the vending machine, sure, but there's no reason for it to go into that imaginary number in this scenario.
2) The old man's sprite changing after the coin falls out of his pocket, seems like it should only happen after he's done talking, for it to line up with the sound effect.
This one was cool and the characters were unique and the personalities were portraied well! Mix that with the spooks in the game and i think this one's great! gg dev :)
A Mall Near You is a charming and hilarious game that will have you giggling while feeling nostalgic for the good old days of mall culture.
The character art is fantastic, and the attention to detail in the mall design is quite impressive. The game strikes the perfect balance between silly humour and genuine heart, making it a joy to play from start to finish.
The only downside is that it left me wanting more!
Overall, I'd give it 5 out of 5 stars and I'd love to see more of this concept.
SUCKLET CAMEO
Amazing Game Fantastic
Graphics: Amazing low poly PS1 graphics done amazing with cartoon like characters mixed in very well
Gameplay/ Controls: Point A to B is a classic and done very well here. the humor was awesome and very funny with the horror not coming to the end. The Controls was very understandable and love the control screen integrated in the parking lot very nice touch.
Sound: Amazing crisp and clear ambiance was awesome it really made it feel like i was in a mall.
9/10 Highly Recommend Playing This Game Its Is Fantastic Can Not Wait to See Future Projects
Playthrough Video:
This was such an amazing experience, extremely eerie but all the references to the stores I remember from the 2000's made this feel oddly nostalgic too. Loved the little easter eggs in the game as well, very creative.
This was so good. Great work!
10/10 would love to see more or other similar games made
I played through it again and found an Easter Egg on Christmas!
I also spotted a few bugs on my second run.
1) If you zoom in before interacting with someone / something, it gets stuck that way until you press the zoom again.
2) NPCs get stuck in their last expression when you say No Thanks, instead of returning to their default.
3) Using the zoom causes the inventory button to get stuck, as in it won't show the inventory. Getting any item un-sticks it though.
4) Clicking on the gnome and then clicking on the mall's entrance makes his sound effect play twice.
Also, I don't know if the animated spooky ghost GIF following the Saul's Employee in the dark corridor (assuming this is a PT reference, that she's possessed) was supposed to appear on its own and then change into her normal appearance, but when I walk backwards into the corridor, it just appears behind her "sleeping standing up" sprite. Which just looks kinda funny / silly. If that was intentional then I apologize.Nice game, it confused me for a bit but I enjoyed it!
This is such a cute game, great characters. Really gave me Night in the Woods vibes with all their personalities, nice work!
i-is this mall based off of Northridge Mall in Milwaukee?
its not directly based on any one mall in particular, I used lots of references and images from all over so it may have had some inspiration!
This is such a fun idea for a game. It was spooky without even being spooky . Wish the game had different endings .. I feel like theres a secret I did not find ?
I love this game. Very nice game
i enjoyed it! (:
I honestly loved this. It's short but sweet, a real comfy little game to kill a bit of time on. Between the quiet mall, the childlike perspective of the slightly-unsettling ambience, and the overall retro-3D aesthetic, it hits all the right nostalgia points.
I found a couple of bugs, like the zoom-in getting stuck when talking to someone, or characters not turning back to their idle pose when you exit a conversation, but my only real issue was "I wish the game were longer, like if it had just a few more stores or more ways to interact with the environment & people, perhaps some alternate endings."
I'll probably play this a few more times again in the future, seems like something I'd unwind on.
Thank you so much for the input! Truth is this was made for Madvent Calender 3 and we kinda hit the max time limit lol.. You can expect more from us in the future that will be longer!!
If it's anything like AMNY, I'm looking forward to it! Good luck!
There needs to be more horror type games set in Malls, absolutely love the aesthetic!
Amazing game, had such a great time playing it!
Super fun!
saw markiplier play this and said out loud “oh this was made by gay people” and that is the biggest compliment i can give. great vibes
I just watched Markiplier play this game and I found it to be the one I liked the least. For a myriad of complicated reasons, it made me extremely uncomfortable. I'm going to download it anyway, for reasons I really don't understand. Take this as a compliment. Very few games have proven so good at horror that even my thrill seeker self doesn't like them.
Thats not a compliment
You misunderstand, it's so creepy, so efficient at what it strives to do, that I don't like it.
I think I know what you were trying to say but you came off extremely pretentious and dislikable man
Ok
I loved the writing, hilarious and adorable. The whole game is so stylized too! Incredible work <3
Hi! I'm obsessed with this game, aesthetic, etc. 😍 It really reminded me of a real life mall near me! Great job capturing the style and wonder of dying malls around the holiday and childlike wonder!
I'd love to help with music in the future if ever possible! I do a ton of ambient, vaporwave, experimental stuff. I felt the only thing missing from the game was weird distorted vaporwave echoing spookily and quietly throughout the empty halls.
Again I love the game! Never know how to reach out to people, but please feel free to reach out if you think we'd vibe 🥰
i luv this game :3
I hate it.
shut up dude
Chill
Saul/10 (love this game)
why must we subject sucklet itemlabel to the horrors